Yakiimo3D

Mostly DirectX 11 Programming

About

Thanks for visiting my website!

I am a game programmer currently working at a game company in Japan.

In this blog, I will mostly be posting topics related to DirectX11 programming. I recently bought an ATI Radeon HD5750, so I’m ready to code DirectX11 demos & tutorials and try to improve my skills as a 3D programmer.

I also maintain a hatena blog where I write about daily news that interests me. Topics most often covered are real-time cg, games and game programming.
http://d.hatena.ne.jp/yakiimo02 (I write only in Japanese.)

I also maintain a blog on my attempt to write a global illumination offline renderer.
http://www.butamanrenderer.com/ (Like Yakiimo3D, I write in English and Japanese.)

I also do Twitter.
http://twitter.com/yakiimo02 (I write in English.)
http://twitter.com/yakiimo02_2go (I write in Japanese.)

You can e-mail me at
yakiimo02-remove-me(at)yakiimosoft.com (delete the -remove-me part)

Source code provided on this HP is licensed under the New BSD License. (I modeled how I write my source code license after http://www.paulsprojects.net/index.html)
http://www.yakiimo3d.com/NewBSDLicense.txt