Parallel Nsight 1.51
http://parallelnsight.nvidia.com/
NVIDIA Parallel Nsight website.http://www.nvidia.com/object/parallel-nsight-requirements.html lists requirements for different Parallel Nsight functionality.
http://images.anandtech.com/doci/3924/ParallelNsight.png
From AnandTech’s article on Parallel Nsight 1.5 & CUDA Toolkit 3.2. Nice simple table of the different functionality available depending on hardware configuration. For a single GPU system like my own, the D3D Graphics Inspector and Analyzer functionality are available.
Since NVIDIA PerfHUD is not available for DirectX11, I ended up downloading & installing Parallel Nsight on my Vista 64-bit system. I briefly tried it out over the weekend on sample apps and like the AnandTech table shows, I’m able to use the D3D Graphics Inspector and Analyzer functionality from within Visual Studio 2008. The Graphics Inspector shows a HUD overlay of performance and debug information over running DX11 applications reminiscent of PerfHUD (no info over the OpenGL Cuda app I tried). You can perform a resumable capture from the HUD menu to further inspect the application. The Parallel Nsight Analyzer can do trace analysis for System, Tools Extension, CUDA, OpenCL, DirectX, OpenGL and Cg (I tried out DirectX and CUDA). Separate from Parallel Nsight, I also noticed that the CUDA toolkit includes a Compute Visual Profiler for CUDA and OpenCL programs. Did only a quick check, but it looks like Parallel Nsight could be a pretty useful tool for single GPU systems and am glad I downloaded it.
. This entry was posted on Sunday, February 13th, 2011 at 10:50 PM and is filed under Cuda, Tools. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
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