Yakiimo3D

Mostly DirectX 11 Programming

Hieroglyph 3 DX11 Rendering Engine

http://hieroglyph3.codeplex.com/
Hieroglyph 3′s CodePlex project page.

http://www.gamedev.net/community/forums/mod/journal/journal.asp?user=JasonZ
Jason Zink’s gamedev journal recently mostly about Hieroglyph 3.

I learned about Hieroglyph 3 a couple months ago while looking for a simple DX11 tessellation sample. Hieroglyph not only contains a simple DX11 tessellation sample, but is an entire open-source DirectX11 rendering engine. Other samples included are a DirectCompute SSAO sample and a DirectCompute water simulation sample. Deferred context multithreaded rendering also appears to have recently been supported. Don’t know of any other MIT license DX11 rendering engine so seems pretty interesting to me.

. This entry was posted on Tuesday, September 7th, 2010 at 12:31 AM and is filed under DirectX11. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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